Supeno Mardi Susiki Nugroho, I Ketut Eddy Purnama, Mochamad Hariadi, Mauridhi Hery Purnomo : Multi-parameter dynamic difficulty game's scenario using Box-Muller of Gaussian distribution
Supeno Mardi Susiki Nugroho ST., M.T.
Dr. I Ketut Eddy Purnama ST.,M.Kom.
Mochamad Hariadi ST., M.Sc., Ph.D
Prof.Dr.Ir. Mauridhi Hery Purnomo M.Eng.
ICCSE 2012 - Proceedings of 2012 7th International Conference on Computer Science and Education
cenario is an important aspect in a game. It controls
players experience according to the scenario that has been
composed. Diversity design of scenario and unpredicted event
make the game more challenging. This paper investigates the
usage of multi-parameter Box-Muller method of Gaussian
distribution in adjusting dynamically game scenario. Those parameters are mean (µ) and standard deviation (s). Scenario is
designed at cave stage of pedagogical game Reog Ponorogo using
mathematics problems as game’s challenge. Challenges are
defined as six categories cognitive domain of Bloom taxonomy.
Those categories are: knowledge, comprehension, application,
analysis, synthesis, and evaluation. Problem domain includes the
following: sequences and series, probability and mathematical
logic. Box-Muller method is used to select five of ten available
problems at random, and Gaussian distribution was used to
dynamically adjusting difficulty level of problems in order to
match player’s skil