Email:
Department: D. Teknik Komputer
Faculty: Fakultas Teknologi Elektro
Labs: - no laboratories available -
Affiliations
D. Teknik Komputer
D. Matematika
D. Teknik Elektro
D. Teknik Biomedik
EXPERT MAP
Publications
CONFERENCES
Scopus
51
JOURNALS
56
BOOKS
0
RESEARCHS
4
PATENTS
SOCIAL RESPONSIBILITIES
1.
2010 : Effect of high consentrated dissolved oxygen on the plant growth in a deep hydroponic culture under a low temperature
2.
2009 : Real time vehicle counter system for intelligent transportation system
3.
2009 : Decision support based on integration of fuzzy clusering and multiobjective optimization problem for non player character in business game
4.
2009 : Face sketch multiple features detection using simultaneously shape and landmark movement
5.
2002 : Pixel-Wise Human Motion Segmentation Using Learning Vector Quantization
6.
2002 : An LVQ-based technique for human motion segmentation
2018 : Performance of the IEEE 802.15.4 Protocol As the Marker of Augmented Reality in Museum
2018 : Crowd evacuation using multi-agent system with leader-following behaviour
2018 : Keyframe selection of frame similarity to generate scene segmentation based on point operation
2018 : User experience measurement on virtual dressing room of Madura batik clothes
2017 : Text modeling in adaptive educational chat room based on madamira tool
2017 : Web scraping for automated water quality monitoring system: A case study of PDAM Surabaya
7.
2017 : Makassar smart city operation center priority optimization using fuzzy multi-criteria decision-making
8.
2017 : Ubiquitous learning model using interactive internet messenger group (IIMG) to improve engagement and behavior for smart campus
9.
2017 : Recommender engine using cosine similarity based on alternating least square-weight regularization
10.
2017 : Outer contour extraction of skull from CT scan images
11.
2017 : Crowd navigation using leader-follower algorithm based Reciprocal Velocity Obstacles
12.
2017 : Enhancement of EEG signals classification for imaginary movement by detailing discriminant parameters
13.
2017 : Computer facial animation with synthesize marker on 3D faces surface
14.
2017 : Urban distribution CCTV for Smart City using decision tree methods
15.
2017 : Internet messenger based smart virtual class learning using ubiquitous computing
16.
2017 : Marker-based tracking using temporal coherence in computer facial animation system
17.
2017 : Mt. Kelud haze removal using color attenuation prior
18.
2017 : Predicting daily consumer price index using support vector regression method based cloud computing
19.
2017 : Prioritizing the smart operation room development for smart city based on analytical hierarchy process
20.
2017 : Video object extraction using feature matching based on nonlocal matting
21.
2017 : Predicting daily consumer price index using support vector regression method
22.
2016 : Noun phrases extraction using shallow parsing with C4.5 decision tree algorithm for Indonesian Language ontology building
23.
2016 : Video summarization using a key frame selection based on shot segmentation
24.
2016 : Shot segmentation of video animation to generate comic strip based on key frame selection
25.
2016 : Feature-points nearest neighbor clustering on 3D face models
26.
2015 : Controlling the hidden layers' output to optimizing the training process in the Deep Neural Network algorithm
27.
2015 : Semi-automatic moving objects segmentation and tracking base on background subtraction using Fuzzy C-Means
28.
2015 : Noun ontology generation from Wikipedia article using Map Reduce with pattern based approach
29.
2015 : Large scale text classification using map reduce and naive bayes algorithm for domain specified ontology building
30.
2014 : Ideal Modified Adachi Chaotic Neural Networks and active shape model for infant facial cry detection on still image
31.
2014 : The prediction of debris flow distribution on Merapi Volcano in Central Java which involves measurements at several locations through the Ensemble Kalman Filter
32.
2013 : Facial motion capture with 3D active appearance models
33.
2013 : Secondary camera movement in machinema using path finding
34.
2013 : Facial feature extraction on pre and post-operative infant with NFCS and nCRF
35.
2013 : Towards building Indonesian viseme: A clustering-based approach
36.
2013 : Secondary camera placement in Machinema using behavior trees
37.
2013 : Multi objective optimization based intelligent agent for NPC behavior decision
38.
2013 : Multi agent with multi behavior based on particle swarm optimization (PSO) for crowd movement in fire evacuation
39.
2012 : 3D reconstruction of under water coral reef images using low cost multi-view cameras
40.
2012 : Adaptive threshold for background subtraction in moving object detection using Fuzzy C-Means clustering
41.
2012 : Multi-parameter dynamic difficulty game's scenario using Box-Muller of Gaussian distribution
42.
2011 : Motion estimation using coarse to fine based on wavelet multiresolution for inbetweening in old animation films
43.
2011 : Modeling serious games based on cognitive skill classification using learning vector quantization with Petri net
44.
2011 : Simulating the movement of the crowd in an environment using flocking
45.
2011 : WordNet editor to refine Indonesian language lexical database
2010 : Artificial life of soybean plant growth modeling using intelligence approaches
2018 : Multi-character fighting simulation
2018 : Smart City Priority Correlation Using Differential Equation
2018 : Wrist detection based on a minimum bounding box and geometric features
2017 : New approach in color distortion reduction in underwater coral reef color image enhancement based on estimation absorption using exponential equation
2017 : acial animation of life-like avatar based on feature point cluster
2017 : Key frame generation to generate activity strip based on similarity calculation
2017 : A model of Indonesian dynamic visemes from facial motion capture database using a clustering-based approach
2017 : A novel underwater image mosaicking using image registration based on flicker removal
2017 : Automatic virtual camera control using a style imitation technique for 3D game based animation
2017 : Extracting value and data analytic from social networks: Big data approach
2017 : Development of indonesian text-to-audiovisual synthesis system using syllable concatenation approach to support indonesian learning
2016 : Underwater coral reef color image enhancement based on polynomial equation
2016 : Semi-automatic Indonesian WordNet establishment: From synset extraction to visual editor
2016 : Virtual camera movement with particle swarm optimization and local regression
2016 : Improved 3D face feature-point nearest neighbor clustering using orthogonal face map
2016 : Advanced model for human action annotation based on background subtraction using learning vector quantitation with co-occurrence matrix features
2016 : Generating weight paint area on 3D cartoon-face models
2016 : Mathematical model for underwater color constancy based on polynomial equation
2016 : A new approach for underwater color image enhancement based on light absorption using exponential equation
2016 : Virtual camera control based on cinematographic rules of camera shot and camera angle
2016 : Camera control for shot selection in machinima generated animation
2015 : Supervised learning Indonesian gloss acquisition
2015 : New approach to flicker removal in underwater images
2015 : Spectral-based temporal-constraint estimation for semi-automatic video object segmentation
2015 : A text-to-audiovisual synthesizer for Indonesian by morphing Viseme
2015 : Automatic moving objects segmentation enhancement based on fuzzy C-means with Gabor filter and Minkowski distance
2014 : Iterative function system algorithm based a conformal fractal transformation for batik motive design
2014 : EEG signal identification based on root mean square and average power spectrum by using BackPropagation
2014 : Classification of diabetic retinopathy patients using support vector machines (SVM) based on digital retinal image
2013 : Toward the maturity of software engineering: Universal, formal, and mathematical definition for type and object as two disjoint basic concepts
2013 : Motion estimation based video stabilization for old animation video using wavelet transform
2013 : Lung segmentation of x-ray thorax image using geometric active contour and analysis of histogram equalization filtering
2013 : Toward the maturity of software engineering: Universal, formal, and mathematical definition for value and operation as two basic concepts of computing
2013 : Petri net model for serious games based on motivation behavior classification
2013 : Parrondo's paradox based strategies in the serious game of RTGS using forest fire model
2013 : Plant growth modeling of Zinnia Elegans Jacq using fuzzy mamdani and L-system approach with Mathematica
2013 : Fuzzy coordinator based intelligent agents for team coordination behavior in close combat games
2013 : Active choice is tendency of players: Case studies of motivation classification in the motivation behavior games
2013 : Underwater image enhancement using adaptive filtering for enhanced sift-based image matching
2013 : Agent based adaptive educational chat tool model
2013 : Classifying cyst and tumor lesion using Support Vector Machine based on dental panoramic images texture features
2013 : Osteoarthritis classification using self organizing map based on gabor kernel and contrast-limited adaptive histogram equalization
2013 : Point cloud registration for a non-deformable object using surface curvature features
46.
2013 : A new modeling of the landmark movement based on the previous movement results to detect the facial sketch features
47.
2012 : Performance of wavelet-based multiresolution motion estimation for inbetweening in old animated films
48.
2012 : Survey of super resolution using phased based image matching
49.
2011 : Facial emotional expressions of life-like character based on text classifier and fuzzy logic
50.
2011 : Integration of fuzzy system into Genetic L-System Programming based plant modeling environment with Mathematica
51.
2011 : Determining the dry parameter of fingerprint image using clarity score and ridge-valley thickness ratio
52.
2011 : A hybrid intelligent system for decision making
53.
2011 : A Cognitive Skill classification based on multi objective optimization using learning Vector Quantization for serious games
54.
2011 : Intelligent agent for serious game of real time gross settlement using forest fire model
55.
2011 : Traditional music sound extraction based on spectral density model using adaptive cross-correlation for automatic transcription
2017 : Game Edukasi Tari Tradisional Berbasis Motion Capture
2016 : Mochamad Hariadi, MOVABLE DATA CENTER UNTUK DAERAH MARITIM YANG TERDEPAN, TERLUAR DAN TERPENCIL
2016 : Dwipayudha: Game komputer dengan karakter etnis Jawa-Bali-Madura berbasis Kecerdasan Komputasional
2014 : Mochamad Hariadi, \"Simulasi Pertempuran pada Kelompok NPC menggunakan Metode Fuzzy Coordinator yang dioptimalkan dengan Metode Simulated Annealing dan Harmony Search\n\"\n
2018 : Pelatihan Pembuatan Virtual Touring Untuk Museum
2017 : PENGGUNAAN APLIKASI MOBILE UNTUK KONDISI DARURAT PADA ALUR PELAYARAN BARAT DAN TIMUR SURABAYA
2017 : SMART CARD UNTUK PEMANTAUAN KESEHATAN IBU DAN TUMBUH KEMBANG BALITA PADA POSYANDU
2016 : IMPLEMENTASI SISTEM PENDETEKSI JATUH UNTUK MANUSIA USIA LANJUT (MANULA)\n
2016 : PENCATATAN KESEHATAN IBU DAN ANAK MENGGUNAKAN SMART CARD
2015 : Penilaian kreatifitas Siswa berbasis Genetic Algorithm menggunakan Game Puzzle